Franchise Players: Writing for Game Sequels

Austin Game Developers Conference

Details

Presented by: WGAw New Media Caucus

Start date: Sep 5, 2007 12:00 PM

End date: Sep 5, 2007 1:00 PM

Location:
Austin Game Developers Conference
Austin Convention Center
500 East Cesar Chavez Street, Ballroom B
Austin, TX 78701
United States
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Phone: (415) 947-6135

Web site: Click here

E-mail: Click here

Description

WGAw New Media Caucus member Micah Wright will be speaking on this panel.

Speakers: Steve Jaros (Writer/Designer, Volition), Tom Abernathy (Senior Writer/Designer, Pandemic Studios), Micah Wright (Writer, MicahWright.com)

Session Description:
In an industry that prizes pre-sold product, it's only a matter of time before most writers are going to work on a sequel. The challenges are immense and diverse: less time, less money, changing personnel and, most importantly, crafting story and action that strike that perfect balance between giving fans enough of what they loved about previous installments and still keeping things fresh and creatively satisfying. As game writers, Tom Abernathy, Steve Jaros, and Micah Wright have wrestled with this unique but increasingly common set of demands--including two connected by a franchise that changed developers midstream. Let the bullets and brainstems fly!

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